

Guardian Ghosts - Royal guards of the Netherworld.Ghost Sharks - Ghosts of deceased Pac-Sharks.Ghosteroids - The largest species of ghosts, they are a species of extraterrstrial ghosts that has a symbiotic relationship with Alien Ghosts, the Ghosteroid shelters the alien ghosts and in return,the alien ghosts protect it.Green Ghosts - ghosts that can attack with slime more effectively than others.


Fire Ghosts - a species of ghost that conjures fire.Drill Bit Ghosts - ghosts forced to be uses as the tip of huge drills.Cyclops Ghosts - The second largest species of ghosts even dwarfing some monsters in the Netherworld.Aqua Ghosts - ghosts that can travel effectively in water.they protect the ghosteroid and in return, the ghosteroid shelters them Alien Ghosts - a species of extraterrstrial ghosts that has a symbiotic relationship with Ghosteroids.In Pac-Man and the Ghostly Adventures, Ghosts, especially the Ghosts of Pac-People, come in a wide variety of shapes and forms but the majority usually appear to resemble the most common appearance of ghosts with round heads and ghostly tails but with a wide assortment of colors. Power Pellets have also been replaced with Power Berries which simply act as empowering items that can give Pac-Man unique abilities that can defeat Ghosts more easily, but are still not required for eating Ghosts. In the newer games and animated series, Pac-Man is the only one capable of eating them due to his status as a "Yellow One" and can do so even without berries in certain games while in others it is required. Once eaten, their empty bodies will return to a chamber in the center of a maze where Pac-Man has no access and return to their original forms to continue chasing him. When eaten, Pac-People posses the ability to eat them and it causes them to turn blue with fear. Pac-Man, other Pac-People and Pac-Animals. In the original games and cartoon, their main weakness is the Power Pellet, which can be eaten by almost any type of Pac-Being, such as Pac-Man, Ms.
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They mainly attack Pac-People by biting them despite many having no visible teeth, covering them in slime or eating them alive (according to the Atari 2600 manual of Pac-Man). However, ghostly animals appear to still somewhat resemble their living animal forms unlike Ghostly Pac-People. It appears that the majority of ghosts are former Pac-People, but usually bare no resemblance to their living selves, and apparently they come in a wide variety of colors and types apart from the usual standard ghostly appearance, with some appearing gigantic, cycloptic, octopus-like or etc, and it appears that they may be able to freely change between these forms depending on their moods and personalities, a likely benefit of no longer being restricted by physical forms. With proper seasoning, their food can be made edible to Pac-People. Blinky has even admitted to passing gas on one occasion, which, sad to say, dramatically improved the smell of their food. The fact that they have things such as sewers and sewage implies they still need to expel bodily waste products like Pac-People. They also do not appear to have a very good diet, with much of their "food" appearing to be made up mostly of inedible and gross muck like garbage, worms, body parts and other unidentifiable substances and slimy goo, however, due to being spiritual entities without organs, these substances do no permanent harm to them. In the newer games and animated series, the Ghosts are portrayed as spectral ectoplasmic entities with the common ghostly traits of being semi-intangible, being able to levitate and can leave trails of ectoplasm on living beings. However, they had a few ghostly traits such as being able to levitate. In the original games and cartoon, the Ghosts were originally portrayed as monsters that wore cloaks and are considered being tangible, as well as having feet that can only be seen visibly under their cloak. Several varieties of Ghosts as seen in Pac-Man and the Ghostly Adventures.
